#ifndef __LEVELSELECTTABLE_LAYER_H__
#define __LEVELSELECTTABLE_LAYER_H__

#include "GameGlobal.h"

class LevelSelectTableLayer : public CCLayer
{
public:
	virtual bool init();
	CREATE_FUNC(LevelSelectTableLayer);

private:
	void menuClickedCallback(CCObject* pSender);
};

#endif